Introduction to Computer Graphics
Welcome to the Computer Graphics course
Prerequisites:
Class Hours & Assessment
- 2 Hours a week lecture
- 0.5 Hour a week lab work
- Practical/Assessment work 40%
- End of year Exam 60%
Course Targets
- Understand theory of 3D graphics
- Program Graphics in OpenGL
Learning Material
- This Website contains most of the notes you will need (these pages are linked
to from blackboard)
- Will give some handouts
- Will give web links to useful resources
- Books in Library;
- Computer Graphics – Foley et al.
- Computer Graphics – Hill
- Real time rendering- Watt
- Many others
Course Topics
- Models and Meshes
- Viewing 3D
- Lighting
- Rendering on screen
- Other topics (time permitting)
Lab work
Programming Windows in C++
3D Graphics with OpenGL