Last Updated
February 15, 2012
Exercise: OpenGL Texture Mapping 1(Cuboid Globe)
EX_OPENGL_TRANSFORMATIONS_DICE
NOTE: Create a Directory "GraphicsExercises" for all your 3DGraphics
Lab work.
Part A
- Create a Win32 Application project in VisualC++ called EX_OPENGL_TRANSFORMATIONS_TEXTURE_1.
(use the "3DOpenGLStarterProject"
template)
- Draw a spinning white cube with correct lighting.
- Apply a texture like the one in the image above. Use the following 3 textures;
- Compile and Execute.
© Ken Power 1996-2016