IT Carlow Project Showcase: Games Development Year 4


Academic Year: 2019/2020



Student Name : Brian O'Neill

Student Number : C00213756

Project Title : Procedural Generation of game assets in Unity

Description

For my final year project, I decided to create an editor using Unity that would incorporate procedural generation. My project brings together an easy to use custom editor alongside creating new assets using different algorithms. The goal of my project was to create an editor that would allow the user to create varied pieces of a world every time they load up the editor.

Source Code : Click Here

Poster Link : Click Here

Video Link : Click Here