Info file gcc.info, produced by Makeinfo, -*- Text -*- from input
file gcc.texinfo.

   This file documents the use and the internals of the GNU compiler.

   Copyright (C) 1988, 1989, 1990 Free Software Foundation, Inc.

   Permission is granted to make and distribute verbatim copies of
this manual provided the copyright notice and this permission notice
are preserved on all copies.

   Permission is granted to copy and distribute modified versions of
this manual under the conditions for verbatim copying, provided also
that the sections entitled "GNU General Public License" and "Protect
Your Freedom--Fight `Look And Feel'" are included exactly as in the
original, and provided that the entire resulting derived work is
distributed under the terms of a permission notice identical to this
one.

   Permission is granted to copy and distribute translations of this
manual into another language, under the above conditions for modified
versions, except that the sections entitled "GNU General Public
License" and "Protect Your Freedom--Fight `Look And Feel'" and this
permission notice may be included in translations approved by the
Free Software Foundation instead of in the original English.


File: gcc.info,  Node: Naming Types,  Next: Typeof,  Prev: Statement Exprs,  Up: Extensions

Naming an Expression's Type
===========================

   You can give a name to the type of an expression using a `typedef'
declaration with an initializer.  Here is how to define NAME as a
type name for the type of EXP:

     typedef NAME = EXP;

   This is useful in conjunction with the
statements-within-expressions feature.  Here is how the two together
can be used to define a safe "maximum" macro that operates on any
arithmetic type:

     #define max(a,b) \
       ({typedef _ta = (a), _tb = (b);  \
         _ta _a = (a); _tb _b = (b);     \
         _a > _b ? _a : _b; })

   The reason for using names that start with underscores for the
local variables is to avoid conflicts with variable names that occur
within the expressions that are substituted for `a' and `b'. 
Eventually we hope to design a new form of declaration syntax that
allows you to declare variables whose scopes start only after their
initializers; this will be a more reliable way to prevent such
conflicts.


File: gcc.info,  Node: Typeof,  Next: Lvalues,  Prev: Naming Types,  Up: Extensions

Referring to a Type with `typeof'
=================================

   Another way to refer to the type of an expression is with `typeof'.
The syntax of using of this keyword looks like `sizeof', but the
construct acts semantically like a type name defined with `typedef'.

   There are two ways of writing the argument to `typeof': with an
expression or with a type.  Here is an example with an expression:

     typeof (x[0](1))

This assumes that `x' is an array of functions; the type described is
that of the values of the functions.

   Here is an example with a typename as the argument:

     typeof (int *)

Here the type described is that of pointers to `int'.

   If you are writing a header file that must work when included in
ANSI C programs, write `__typeof__' instead of `typeof'.  *Note
Alternate Keywords::.

   A `typeof'-construct can be used anywhere a typedef name could be
used.  For example, you can use it in a declaration, in a cast, or
inside of `sizeof' or `typeof'.

   * This declares `y' with the type of what `x' points to.

          typeof (*x) y;

   * This declares `y' as an array of such values.

          typeof (*x) y[4];

   * This declares `y' as an array of pointers to characters:

          typeof (typeof (char *)[4]) y;

     It is equivalent to the following traditional C declaration:

          char *y[4];

     To see the meaning of the declaration using `typeof', and why it
     might be a useful way to write, let's rewrite it with these
     macros:

          #define pointer(T)  typeof(T *)
          #define array(T, N) typeof(T [N])

     Now the declaration can be rewritten this way:

          array (pointer (char), 4) y;

     Thus, `array (pointer (char), 4)' is the type of arrays of 4
     pointers to `char'.


File: gcc.info,  Node: Lvalues,  Next: Conditionals,  Prev: Typeof,  Up: Extensions

Generalized Lvalues
===================

   Compound expressions, conditional expressions and casts are
allowed as lvalues provided their operands are lvalues.  This means
that you can take their addresses or store values into them.

   For example, a compound expression can be assigned, provided the
last expression in the sequence is an lvalue.  These two expressions
are equivalent:

     (a, b) += 5
     a, (b += 5)

   Similarly, the address of the compound expression can be taken. 
These two expressions are equivalent:

     &(a, b)
     a, &b

   A conditional expression is a valid lvalue if its type is not void
and the true and false branches are both valid lvalues.  For example,
these two expressions are equivalent:

     (a ? b : c) = 5
     (a ? b = 5 : (c = 5))

   A cast is a valid lvalue if its operand is valid.  Taking the
address of the cast is the same as taking the address without a cast,
except for the type of the result.  For example, these two
expressions are equivalent (but the second may be valid when the type
of `a' does not permit a cast to `int *').

     &(int *)a
     (int **)&a

   A simple assignment whose left-hand side is a cast works by
converting the right-hand side first to the specified type, then to
the type of the inner left-hand side expression.  After this is
stored, the value is converter back to the specified type to become
the value of the assignment.  Thus, if `a' has type `char *', the
following two expressions are equivalent:

     (int)a = 5
     (int)(a = (char *)5)

   An assignment-with-arithmetic operation such as `+=' applied to a
cast performs the arithmetic using the type resulting from the cast,
and then continues as in the previous case.  Therefore, these two
expressions are equivalent:

     (int)a += 5
     (int)(a = (char *) ((int)a + 5))


File: gcc.info,  Node: Conditionals,  Next: Zero-Length,  Prev: Lvalues,  Up: Extensions

Conditional Expressions with Omitted Middle-Operands
====================================================

   The middle operand in a conditional expression may be omitted. 
Then if the first operand is nonzero, its value is the value of the
conditional expression.

   Therefore, the expression

     x ? : y

has the value of `x' if that is nonzero; otherwise, the value of `y'.

   This example is perfectly equivalent to

     x ? x : y

In this simple case, the ability to omit the middle operand is not
especially useful.  When it becomes useful is when the first operand
does, or may (if it is a macro argument), contain a side effect. 
Then repeating the operand in the middle would perform the side
effect twice.  Omitting the middle operand uses the value already
computed without the undesirable effects of recomputing it.


File: gcc.info,  Node: Zero-Length,  Next: Variable-Length,  Prev: Conditionals,  Up: Extensions

Arrays of Length Zero
=====================

   Zero-length arrays are allowed in GNU C.  They are very useful as
the last element of a structure which is really a header for a
variable-length object:

     struct line {
       int length;
       char contents[0];
     };
     
     {
       struct line *thisline 
         = (struct line *) malloc (sizeof (struct line) + this_length);
       thisline->length = this_length;
     }

   In standard C, you would have to give `contents' a length of 1,
which means either you waste space or complicate the argument to
`malloc'.


File: gcc.info,  Node: Variable-Length,  Next: Subscripting,  Prev: Zero-Length,  Up: Extensions

Arrays of Variable Length
=========================

   Variable-length automatic arrays are allowed in GNU C.  These
arrays are declared like any other automatic arrays, but with a
length that is not a constant expression.  The storage is allocated
at that time and deallocated when the brace-level is exited.  For
example:

     FILE *concat_fopen (char *s1, char *s2, char *mode)
     {
       char str[strlen (s1) + strlen (s2) + 1];
       strcpy (str, s1);
       strcat (str, s2);
       return fopen (str, mode);
     }

   You can also use variable-length arrays as arguments to functions:

     struct entry
     tester (int len, char data[len])
     {
       ...
     }

   The length of an array is computed on entry to the brace-level
where the array is declared and is remembered for the scope of the
array in case you access it with `sizeof'.

   Jumping or breaking out of the scope of the array name will also
deallocate the storage.  Jumping into the scope is not allowed; you
will get an error message for it.

   You can use the function `alloca' to get an effect much like
variable-length arrays.  The function `alloca' is available in many
other C implementations (but not in all).  On the other hand,
variable-length arrays are more elegant.

   There are other differences between these two methods.  Space
allocated with `alloca' exists until the containing *function* returns.
The space for a variable-length array is deallocated as soon as the
array name's scope ends.  (If you use both variable-length arrays and
`alloca' in the same function, deallocation of a variable-length
array will also deallocate anything more recently allocated with
`alloca'.)


File: gcc.info,  Node: Subscripting,  Next: Pointer Arith,  Prev: Variable-Length,  Up: Extensions

Non-Lvalue Arrays May Have Subscripts
=====================================

   Subscripting is allowed on arrays that are not lvalues, even
though the unary `&' operator is not.  For example, this is valid in
GNU C though not valid in other C dialects:

     struct foo {int a[4];};
     
     struct foo f();
     
     bar (int index)
     {
       return f().a[index];
     }


File: gcc.info,  Node: Pointer Arith,  Next: Initializers,  Prev: Subscripting,  Up: Extensions

Arithmetic on `void'-Pointers and Function Pointers
===================================================

   In GNU C, addition and subtraction operations are supported on
pointers to `void' and on pointers to functions.  This is done by
treating the size of a `void' or of a function as 1.

   A consequence of this is that `sizeof' is also allowed on `void'
and on function types, and returns 1.

   The option `-Wpointer-arith' requests a warning if these
extensions are used.


File: gcc.info,  Node: Initializers,  Next: Constructors,  Prev: Pointer Arith,  Up: Extensions

Non-Constant Initializers
=========================

   The elements of an aggregate initializer for an automatic variable
are not required to be constant expressions in GNU C.  Here is an
example of an initializer with run-time varying elements:

     foo (float f, float g)
     {
       float beat_freqs[2] = { f-g, f+g };
       ...
     }


File: gcc.info,  Node: Constructors,  Next: Function Attributes,  Prev: Initializers,  Up: Extensions

Constructor Expressions
=======================

   GNU C supports constructor expressions.  A constructor looks like
a cast containing an initializer.  Its value is an object of the type
specified in the cast, containing the elements specified in the
initializer.  The type must be a structure, union or array type.

   Assume that `struct foo' and `structure' are declared as shown:

     struct foo {int a; char b[2];} structure;

Here is an example of constructing a `struct foo' with a constructor:

     structure = ((struct foo) {x + y, 'a', 0});

This is equivalent to writing the following:

     {
       struct foo temp = {x + y, 'a', 0};
       structure = temp;
     }

   You can also construct an array.  If all the elements of the
constructor are (made up of) simple constant expressions, suitable
for use in initializers, then the constructor is an lvalue and can be
coerced to a pointer to its first element, as shown here:

     char **foo = (char *[]) { "x", "y", "z" };

   Array constructors whose elements are not simple constants are not
very useful, because the constructor is not an lvalue.  There are
only two valid ways to use it: to subscript it, or initialize an
array variable with it.  The former is probably slower than a
`switch' statement, while the latter does the same thing an ordinary
C initializer would do.

     output = ((int[]) { 2, x, 28 }) [input];


File: gcc.info,  Node: Function Attributes,  Next: Dollar Signs,  Prev: Constructors,  Up: Extensions

Declaring Attributes of Functions
=================================

   In GNU C, you declare certain things about functions called in
your program which help the compiler optimize function calls.

   A few functions, such as `abort' and `exit', cannot return.  These
functions should be declared `volatile'.  For example,

     extern volatile void abort ();

tells the compiler that it can assume that `abort' will not return. 
This makes slightly better code, but more importantly it helps avoid
spurious warnings of uninitialized variables.

   Many functions do not examine any values except their arguments,
and have no effects except the return value.  Such a function can be
subject to common subexpression elimination and loop optimization
just as an arithmetic operator would be.  These functions should be
declared `const'.  For example,

     extern const void square ();

says that the hypothetical function `square' is safe to call fewer
times than the program says.

   Note that a function that has pointer arguments and examines the
data pointed to must *not* be declared `const'.  Likewise, a function
that calls a non-`const' function usually must not be `const'.

   Some people object to this feature, claiming that ANSI C's
`#pragma' should be used instead.  There are two reasons I did not do
this.

  1. It is impossible to generate `#pragma' commands from a macro.

  2. The `#pragma' command is just as likely as these keywords to
     mean something else in another compiler.

   These two reasons apply to *any* application whatever: as far as I
can see, `#pragma' is never useful.


File: gcc.info,  Node: Dollar Signs,  Next: Alignment,  Prev: Function Attributes,  Up: Extensions

Dollar Signs in Identifier Names
================================

   In GNU C, you may use dollar signs in identifier names.  This is
because many traditional C implementations allow such identifiers.

   Dollar signs are allowed if you specify `-traditional'; they are
not allowed if you specify `-ansi'.  Whether they are allowed by
default depends on the target machine; usually, they are not.


File: gcc.info,  Node: Alignment,  Next: Inline,  Prev: Dollar Signs,  Up: Extensions

Inquiring about the Alignment of a Type or Variable
===================================================

   The keyword `__alignof__' allows you to inquire about how an
object is aligned, or the minimum alignment usually required by a
type.  Its syntax is just like `sizeof'.

   For example, if the target machine requires a `double' value to be
aligned on an 8-byte boundary, then `__alignof__ (double)' is 8. 
This is true on many RISC machines.  On more traditional machine
designs, `__alignof__ (double)' is 4 or even 2.

   Some machines never actually require alignment; they allow
reference to any data type even at an odd addresses.  For these
machines, `__alignof__' reports the *recommended* alignment of a type.

   When the operand of `__alignof__' is an lvalue rather than a type,
the value is the largest alignment that the lvalue is known to have. 
It may have this alignment as a result of its data type, or because
it is part of a structure and inherits alignment from that structure.
For example, after this declaration:

     struct foo { int x; char y; } foo1;

the value of `__alignof__ (foo1.y)' is probably 2 or 4, the same as
`__alignof__ (int)', even though the data type of `foo1.y' does not
itself demand any alignment.


File: gcc.info,  Node: Inline,  Next: Extended Asm,  Prev: Alignment,  Up: Extensions

An Inline Function is As Fast As a Macro
========================================

   By declaring a function `inline', you can direct GNU CC to
integrate that function's code into the code for its callers.  This
makes execution faster by eliminating the function-call overhead; in
addition, if any of the actual argument values are constant, their
known values may permit simplifications at compile time so that not
all of the inline function's code needs to be included.

   To declare a function inline, use the `inline' keyword in its
declaration, like this:

     inline int
     inc (int *a)
     {
       (*a)++;
     }

   (If you are writing a header file to be included in ANSI C
programs, write `__inline__' instead of `inline'.  *Note Alternate
Keywords::.)

   You can also make all "simple enough" functions inline with the
option `-finline-functions'.  Note that certain usages in a function
definition can make it unsuitable for inline substitution.

   When a function is both inline and `static', if all calls to the
function are integrated into the caller, and the function's address
is never used, then the function's own assembler code is never
referenced.  In this case, GNU CC does not actually output assembler
code for the function, unless you specify the option
`-fkeep-inline-functions'.  Some calls cannot be integrated for
various reasons (in particular, calls that precede the function's
definition cannot be integrated, and neither can recursive calls
within the definition).  If there is a nonintegrated call, then the
function is compiled to assembler code as usual.  The function must
also be compiled as usual if the program refers to its address,
because that can't be inlined.

   When an inline function is not `static', then the compiler must
assume that there may be calls from other source files; since a
global symbol can be defined only once in any program, the function
must not be defined in the other source files, so the calls therein
cannot be integrated.  Therefore, a non-`static' inline function is
always compiled on its own in the usual fashion.

   If you specify both `inline' and `extern' in the function
definition, then the definition is used only for inlining.  In no
case is the function compiled on its own, not even if you refer to
its address explicitly.  Such an address becomes an external
reference, as if you had only declared the function, and had not
defined it.

   This combination of `inline' and `extern' has almost the effect of
a macro.  The way to use it is to put a function definition in a
header file with these keywords, and put another copy of the
definition (lacking `inline' and `extern') in a library file.  The
definition in the header file will cause most calls to the function
to be inlined.  If any uses of the function remain, they will refer
to the single copy in the library.


File: gcc.info,  Node: Extended Asm,  Next: Asm Labels,  Prev: Inline,  Up: Extensions

Assembler Instructions with C Expression Operands
=================================================

   In an assembler instruction using `asm', you can now specify the
operands of the instruction using C expressions.  This means no more
guessing which registers or memory locations will contain the data
you want to use.

   You must specify an assembler instruction template much like what
appears in a machine description, plus an operand constraint string
for each operand.

   For example, here is how to use the 68881's `fsinx' instruction:

     asm ("fsinx %1,%0" : "=f" (result) : "f" (angle));

Here `angle' is the C expression for the input operand while `result'
is that of the output operand.  Each has `"f"' as its operand
constraint, saying that a floating-point register is required.  The
`=' in `=f' indicates that the operand is an output; all output
operands' constraints must use `='.  The constraints use the same
language used in the machine description (*note Constraints::.).

   Each operand is described by an operand-constraint string followed
by the C expression in parentheses.  A colon separates the assembler
template from the first output operand, and another separates the
last output operand from the first input, if any.  Commas separate
output operands and separate inputs.  The total number of operands is
limited to the maximum number of operands in any instruction pattern
in the machine description.

   If there are no output operands, and there are input operands,
then there must be two consecutive colons surrounding the place where
the output operands would go.

   Output operand expressions must be lvalues; the compiler can check
this.  The input operands need not be lvalues.  The compiler cannot
check whether the operands have data types that are reasonable for
the instruction being executed.  It does not parse the assembler
instruction template and does not know what it means, or whether it
is valid assembler input.  The extended `asm' feature is most often
used for machine instructions that the compiler itself does not know
exist.

   The output operands must be write-only; GNU CC will assume that
the values in these operands before the instruction are dead and need
not be generated.  Extended asm does not support input-output or
read-write operands.  For this reason, the constraint character `+',
which indicates such an operand, may not be used.

   When the assembler instruction has a read-write operand, or an
operand in which only some of the bits are to be changed, you must
logically split its function into two separate operands, one input
operand and one write-only output operand.  The connection between
them is expressed by constraints which say they need to be in the
same location when the instruction executes.  You can use the same C
expression for both operands, or different expressions.  For example,
here we write the (fictitious) `combine' instruction with `bar' as
its read-only source operand and `foo' as its read-write destination:

     asm ("combine %2,%0" : "=r" (foo) : "0" (foo), "g" (bar));

The constraint `"0"' for operand 1 says that it must occupy the same
location as operand 0.  A digit in constraint is allowed only in an
input operand, and it must refer to an output operand.

   Only a digit in the constraint can guarantee that one operand will
be in the same place as another.  The mere fact that `foo' is the
value of both operands is not enough to guarantee that they will be
in the same place in the generated assembler code.  The following
would not work:

     asm ("combine %2,%0" : "=r" (foo) : "r" (foo), "g" (bar));

   Various optimizations or reloading could cause operands 0 and 1 to
be in different registers; GNU CC knows no reason not to do so.  For
example, the compiler might find a copy of the value of `foo' in one
register and use it for operand 1, but generate the output operand 0
in a different register (copying it afterward to `foo''s own
address).  Of course, since the register for operand 1 is not even
mentioned in the assembler code, the result will not work, but GNU CC
can't tell that.

   Unless an output operand has the `&' constraint modifier, GNU CC
may allocate it in the same register as an unrelated input operand,
on the assumption that the inputs are consumed before the outputs are
produced.  This assumption may be false if the assembler code
actually consists of more than one instruction.  In such a case, use
`&' for each output operand that may not overlap an input.  *Note
Modifiers::.

   Some instructions clobber specific hard registers.  To describe
this, write a third colon after the input operands, followed by the
names of the clobbered hard registers (given as strings).  Here is a
realistic example for the vax:

     asm volatile ("movc3 %0,%1,%2"
                   : /* no outputs */
                   : "g" (from), "g" (to), "g" (count)
                   : "r0", "r1", "r2", "r3", "r4", "r5");

   You can put multiple assembler instructions together in a single
`asm' template, separated either with newlines (written as `\n') or
with semicolons if the assembler allows such semicolons.  The GNU
assembler allows semicolons and all Unix assemblers seem to do so. 
The input operands are guaranteed not to use any of the clobbered
registers, and neither will the output operands' addresses, so you
can read and write the clobbered registers as many times as you like.
Here is an example of multiple instructions in a template; it assumes
that the subroutine `_foo' accepts arguments in registers 9 and 10:

     asm ("movl %0,r9;movl %1,r10;call _foo"
          : /* no outputs */
          : "g" (from), "g" (to)
          : "r9", "r10");

   If you want to test the condition code produced by an assembler
instruction, you must include a branch and a label in the `asm'
construct, as follows:

     asm ("clr %0;frob %1;beq 0f;mov #1,%0;0:"
          : "g" (result)
          : "g" (input));

This assumes your assembler supports local labels, as the GNU
assembler and most Unix assemblers do.

   Usually the most convenient way to use these `asm' instructions is
to encapsulate them in macros that look like functions.  For example,

     #define sin(x)       \
     ({ double __value, __arg = (x);   \
        asm ("fsinx %1,%0": "=f" (__value): "f" (__arg));  \
        __value; })

Here the variable `__arg' is used to make sure that the instruction
operates on a proper `double' value, and to accept only those
arguments `x' which can convert automatically to a `double'.

   Another way to make sure the instruction operates on the correct
data type is to use a cast in the `asm'.  This is different from
using a variable `__arg' in that it converts more different types. 
For example, if the desired type were `int', casting the argument to
`int' would accept a pointer with no complaint, while assigning the
argument to an `int' variable named `__arg' would warn about using a
pointer unless the caller explicitly casts it.

   If an `asm' has output operands, GNU CC assumes for optimization
purposes that the instruction has no side effects except to change
the output operands.  This does not mean that instructions with a
side effect cannot be used, but you must be careful, because the
compiler may eliminate them if the output operands aren't used, or
move them out of loops, or replace two with one if they constitute a
common subexpression.  Also, if your instruction does have a side
effect on a variable that otherwise appears not to change, the old
value of the variable may be reused later if it happens to be found
in a register.

   You can prevent an `asm' instruction from being deleted, moved or
combined by writing the keyword `volatile' after the `asm'.  For
example:

     #define set_priority(x)  \
     asm volatile ("set_priority %0": /* no outputs */ : "g" (x))

(However, an instruction without output operands will not be deleted
or moved, regardless, unless it is unreachable.)

   It is a natural idea to look for a way to give access to the
condition code left by the assembler instruction.  However, when we
attempted to implement this, we found no way to make it work
reliably.  The problem is that output operands might need reloading,
which would result in additional following "store" instructions.  On
most machines, these instructions would alter the condition code
before there was time to test it.  This problem doesn't arise for
ordinary "test" and "compare" instructions because they don't have
any output operands.

   If you are writing a header file that should be includable in ANSI
C programs, write `__asm__' instead of `asm'.  *Note Alternate
Keywords::.


File: gcc.info,  Node: Asm Labels,  Next: Explicit Reg Vars,  Prev: Extended Asm,  Up: Extensions

Controlling Names Used in Assembler Code
========================================

   You can specify the name to be used in the assembler code for a C
function or variable by writing the `asm' (or `__asm__') keyword
after the declarator as follows:

     int foo asm ("myfoo") = 2;

This specifies that the name to be used for the variable `foo' in the
assembler code should be `myfoo' rather than the usual `_foo'.

   On systems where an underscore is normally prepended to the name
of a C function or variable, this feature allows you to define names
for the linker that do not start with an underscore.

   You cannot use `asm' in this way in a function *definition*; but
you can get the same effect by writing a declaration for the function
before its definition and putting `asm' there, like this:

     extern func () asm ("FUNC");
     
     func (x, y)
          int x, y;
     ...

   It is up to you to make sure that the assembler names you choose
do not conflict with any other assembler symbols.  Also, you must not
use a register name; that would produce completely invalid assembler
code.  GNU CC does not as yet have the ability to store static
variables in registers.  Perhaps that will be added.


File: gcc.info,  Node: Explicit Reg Vars,  Next: Alternate Keywords,  Prev: Asm Labels,  Up: Extensions

Variables in Specified Registers
================================

   GNU C allows you to put a few global variables into specified
hardware registers.  You can also specify the register in which an
ordinary register variable should be allocated.

   * Global register variables reserve registers throughout the
     program.  This may be useful in programs such as programming
     language interpreters which have a couple of global variables
     that are accessed very often.

   * Local register variables in specific registers do not reserve
     the registers.  The compiler's data flow analysis is capable of
     determining where the specified registers contain live values,
     and where they are available for other uses.  These local
     variables are sometimes convenient for use with the extended
     `asm' feature (*note Extended Asm::.).

* Menu:

* Global Reg Vars::
* Local Reg Vars::


File: gcc.info,  Node: Global Reg Vars,  Next: Local Reg Vars,  Prev: Explicit Reg Vars,  Up: Explicit Reg Vars

Defining Global Register Variables
----------------------------------

   You can define a global register variable in GNU C like this:

     register int *foo asm ("a5");

Here `a5' is the name of the register which should be used.  Choose a
register which is normally saved and restored by function calls on
your machine, so that library routines will not clobber it.

   Naturally the register name is cpu-dependent, so you would need to
conditionalize your program according to cpu type.  The register `a5'
would be a good choice on a 68000 for a variable of pointer type.  On
machines with register windows, be sure to choose a "global" register
that is not affected magically by the function call mechanism.

   In addition, operating systems on one type of cpu may differ in
how they name the registers; then you would need additional
conditionals.  For example, some 68000 operating systems call this
register `%a5'.

   Eventually there may be a way of asking the compiler to choose a
register automatically, but first we need to figure out how it should
choose and how to enable you to guide the choice.  No solution is
evident.

   Defining a global register variable in a certain register reserves
that register entirely for this use, at least within the current
compilation.  The register will not be allocated for any other
purpose in the functions in the current compilation.  The register
will not be saved and restored by these functions.  Stores into this
register are never deleted even if they would appear to be dead, but
references may be deleted or moved or simplified.

   It is not safe to access the global register variables from signal
handlers, or from more than one thread of control, because the system
library routines may temporarily use the register for other things
(unless you recompile them specially for the task at hand).

   It is not safe for one function that uses a global register
variable to call another such function `foo' by way of a third
function `lose' that was compiled without knowledge of this variable
(i.e. in a different source file in which the variable wasn't
declared).  This is because `lose' might save the register and put
some other value there.  For example, you can't expect a global
register variable to be available in the comparison-function that you
pass to `qsort', since `qsort' might have put something else in that
register.  (If you are prepared to recompile `qsort' with the same
global register variable, you can solve this problem.)

   If you want to recompile `qsort' or other source files which do
not actually use your global register variable, so that they will not
use that register for any other purpose, then it suffices to specify
the compiler option `-ffixed-REG'.  You need not actually add a
global register declaration to their source code.

   A function which can alter the value of a global register variable
cannot safely be called from a function compiled without this
variable, because it could clobber the value the caller expects to
find there on return.  Therefore, the function which is the entry
point into the part of the program that uses the global register
variable must explicitly save and restore the value which belongs to
its caller.

   On most machines, `longjmp' will restore to each global register
variable the value it had at the time of the `setjmp'.  On some
machines, however, `longjmp' will not change the value of global
register variables.  To be portable, the function that called
`setjmp' should make other arrangements to save the values of the
global register variables, and to restore them in a `longjmp'.  This
way, the same thing will happen regardless of what `longjmp' does.

   All global register variable declarations must precede all
function definitions.  If such a declaration could appear after
function definitions, the declaration would be too late to prevent
the register from being used for other purposes in the preceding
functions.

   Global register variables may not have initial values, because an
executable file has no means to supply initial contents for a register.


File: gcc.info,  Node: Local Reg Vars,  Prev: Global Reg Vars,  Up: Explicit Reg Vars

Specifying Registers for Local Variables
----------------------------------------

   You can define a local register variable with a specified register
like this:

     register int *foo asm ("a5");

Here `a5' is the name of the register which should be used.  Note
that this is the same syntax used for defining global register
variables, but for a local variable it would appear within a function.

   Naturally the register name is cpu-dependent, but this is not a
problem, since specific registers are most often useful with explicit
assembler instructions (*note Extended Asm::.).  Both of these things
generally require that you conditionalize your program according to
cpu type.

   In addition, operating systems on one type of cpu may differ in
how they name the registers; then you would need additional
conditionals.  For example, some 68000 operating systems call this
register `%a5'.

   Eventually there may be a way of asking the compiler to choose a
register automatically, but first we need to figure out how it should
choose and how to enable you to guide the choice.  No solution is
evident.

   Defining such a register variable does not reserve the register;
it remains available for other uses in places where flow control
determines the variable's value is not live.  However, these
registers are made unavailable for use in the reload pass.  I would
not be surprised if excessive use of this feature leaves the compiler
too few available registers to compile certain functions.


File: gcc.info,  Node: Alternate Keywords,  Prev: Explicit Reg Vars,  Up: Extensions

Alternate Keywords
==================

   The option `-traditional' disables certain keywords; `-ansi'
disables certain others.  This causes trouble when you want to use
GNU C extensions, or ANSI C features, in a general-purpose header
file that should be usable by all programs, including ANSI C programs
and traditional ones.  The keywords `asm', `typeof' and `inline'
cannot be used since they won't work in a program compiled with
`-ansi', while the keywords `const', `volatile', `signed', `typeof'
and `inline' won't work in a program compiled with `-traditional'.

   The way to solve these problems is to put `__' at the beginning
and end of each problematical keyword.  For example, use `__asm__'
instead of `asm', `__const__' instead of `const', and `__inline__'
instead of `inline'.

   Other C compilers won't accept these alternative keywords; if you
want to compile with another compiler, you can define the alternate
keywords as macros to replace them with the customary keywords.  It
looks like this:

     #ifndef __GNUC__
     #define __asm__ asm
     #endif


File: gcc.info,  Node: Bugs,  Next: Portability,  Prev: Extensions,  Up: Top

Reporting Bugs
**************

   Your bug reports play an essential role in making GNU CC reliable.

   When you encounter a problem, the first thing to do is to see if
it is already known.  *Note Trouble::.  Also look in *Note
Incompatibilities::.  If it isn't known, then you should report the
problem.

   Reporting a bug may help you by bringing a solution to your
problem, or it may not.  (If it does not, look in the service
directory; see *Note Service::.)  In any case, the principal function
of a bug report is to help the entire community by making the next
version of GNU CC work better.  Bug reports are your contribution to
the maintenance of GNU CC.

   In order for a bug report to serve its purpose, you must include
the information that makes for fixing the bug.

* Menu:

* Criteria:  Bug Criteria.   Have you really found a bug?
* Reporting: Bug Reporting.  How to report a bug effectively.


File: gcc.info,  Node: Bug Criteria,  Next: Bug Reporting,  Prev: Bugs,  Up: Bugs

Have You Found a Bug?
=====================

   If you are not sure whether you have found a bug, here are some
guidelines:

   * If the compiler gets a fatal signal, for any input whatever,
     that is a compiler bug.  Reliable compilers never crash.

   * If the compiler produces invalid assembly code, for any input
     whatever (except an `asm' statement), that is a compiler bug,
     unless the compiler reports errors (not just warnings) which
     would ordinarily prevent the assembler from being run.

   * If the compiler produces valid assembly code that does not
     correctly execute the input source code, that is a compiler bug.

     However, you must double-check to make sure, because you may
     have run into an incompatibility between GNU C and traditional C
     (*note Incompatibilities::.).  These incompatibilities might be
     considered bugs, but they are inescapable consequences of
     valuable features.

     Or you may have a program whose behavior is undefined, which
     happened by chance to give the desired results with another C
     compiler.

     For example, in many nonoptimizing compilers, you can write `x;'
     at the end of a function instead of `return x;', with the same
     results.  But the value of the function is undefined if `return'
     is omitted; it is not a bug when GNU CC produces different
     results.

     Problems often result from expressions with two increment
     operators, as in `f (*p++, *p++)'.  Your previous compiler might
     have interpreted that expression the way you intended; GNU CC
     might interpret it another way.  Neither compiler is wrong.  The
     bug is in your code.

     After you have localized the error to a single source line, it
     should be easy to check for these things.  If your program is
     correct and well defined, you have found a compiler bug.

   * If the compiler produces an error message for valid input, that
     is a compiler bug.

     Note that the following is not valid input, and the error
     message for it is not a bug:

          int foo (char);
          
          int
          foo (x)
               char x;
          { ... }

     The prototype says to pass a `char', while the definition says
     to pass an `int' and treat the value as a `char'.  This is what
     the ANSI standard says, and it makes sense.

   * If the compiler does not produce an error message for invalid
     input, that is a compiler bug.  However, you should note that
     your idea of "invalid input" might be my idea of "an extension"
     or "support for traditional practice".

   * If you are an experienced user of C compilers, your suggestions
     for improvement of GNU CC are welcome in any case.

