Collision Detection

  1. A good bounding box should have what 4 properties
  2. Identify the 4 most common bounding boxes
  3. Describe a procedure for checking intersection between two bounding volume hierarchies
  4. Describe a procedure for constructing a AABB tree
  5. How do we test if an edge intersects a polyhedron?
  6. Define a Voronoi region
  7. How is a BSP tree used for testing for ray intersections
  8. Describe an approach which reduces object collision detection to a point test.