Raster Graphics & Anti-alaiasing

  1. What does the term aliasing mean when applied to computer graphics. Describe and discuss 3 methods to reduce the visual appearance of aliasing.
  2. OpenGL uses a double buffer model for rendering. What is “Double Buffering”, and what are the advantages of double buffering? What is “Triple buffering”?
  3. How is an accumulation buffer used to perform anti-aliasing? 
  4. Describe 3 forms of screen-space antialiasing