Build Log
  

Build started: Project: Basic2DOpenGL, Configuration: Debug|Win32

Command Lines
  
Creating temporary file "i:\KCSEN_B_Y4\Graphics\Basic2DOpenGL\Basic2DOpenGL\Debug\RSP00002631322100.rsp" with contents
[
/Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_UNICODE" /D "UNICODE" /Gm /EHsc /RTC1 /MDd /Yu"stdafx.h" /Fp"Debug\Basic2DOpenGL.pch" /Fo"Debug\\" /Fd"Debug\vc90.pdb" /W3 /c /ZI /TP .\win32_1.cpp

.\Vector.cpp

.\Timer.cpp

.\opengl.cpp

.\Game.cpp
]
Creating command line "cl.exe @i:\KCSEN_B_Y4\Graphics\Basic2DOpenGL\Basic2DOpenGL\Debug\RSP00002631322100.rsp /nologo /errorReport:prompt"
Creating temporary file "i:\KCSEN_B_Y4\Graphics\Basic2DOpenGL\Basic2DOpenGL\Debug\RSP00002731322100.rsp" with contents
[
/Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_UNICODE" /D "UNICODE" /Gm /EHsc /RTC1 /MDd /Yc"stdafx.h" /Fp"Debug\Basic2DOpenGL.pch" /Fo"Debug\\" /Fd"Debug\vc90.pdb" /W3 /c /ZI /TP .\stdafx.cpp
]
Creating command line "cl.exe @i:\KCSEN_B_Y4\Graphics\Basic2DOpenGL\Basic2DOpenGL\Debug\RSP00002731322100.rsp /nologo /errorReport:prompt"
Creating temporary file "i:\KCSEN_B_Y4\Graphics\Basic2DOpenGL\Basic2DOpenGL\Debug\RSP00002831322100.rsp" with contents
[
/OUT:"I:\KCSEN_B_Y4\Graphics\Basic2DOpenGL\Debug\Basic2DOpenGL.exe" /INCREMENTAL /MANIFEST /MANIFESTFILE:"Debug\Basic2DOpenGL.exe.intermediate.manifest" /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /DEBUG /PDB:"i:\KCSEN_B_Y4\Graphics\Basic2DOpenGL\debug\Basic2DOpenGL.pdb" /SUBSYSTEM:WINDOWS /DYNAMICBASE:NO /MACHINE:X86 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib

".\Debug\Game.obj"

".\Debug\opengl.obj"

".\Debug\stdafx.obj"

".\Debug\Timer.obj"

".\Debug\Vector.obj"

".\Debug\win32_1.obj"

".\Debug\win32_1.res"

".\Debug\Basic2DOpenGL.exe.embed.manifest.res"
]
Creating command line "link.exe @i:\KCSEN_B_Y4\Graphics\Basic2DOpenGL\Basic2DOpenGL\Debug\RSP00002831322100.rsp /NOLOGO /ERRORREPORT:PROMPT"
Creating temporary file "i:\KCSEN_B_Y4\Graphics\Basic2DOpenGL\Basic2DOpenGL\Debug\RSP00002931322100.rsp" with contents
[
/out:.\Debug\Basic2DOpenGL.exe.embed.manifest /notify_update /manifest

.\Debug\Basic2DOpenGL.exe.intermediate.manifest
]
Creating command line "mt.exe @i:\KCSEN_B_Y4\Graphics\Basic2DOpenGL\Basic2DOpenGL\Debug\RSP00002931322100.rsp /nologo"
Creating temporary file "i:\KCSEN_B_Y4\Graphics\Basic2DOpenGL\Basic2DOpenGL\Debug\BAT00002A31322100.bat" with contents
[
@echo Manifest resource last updated at %TIME% on %DATE% > .\Debug\mt.dep
]
Creating command line "i:\KCSEN_B_Y4\Graphics\Basic2DOpenGL\Basic2DOpenGL\Debug\BAT00002A31322100.bat"
Output Window
  
Compiling...
stdafx.cpp
Compiling...
Game.cpp
opengl.cpp
Timer.cpp
Vector.cpp
win32_1.cpp
Generating Code...
Linking...
Embedding manifest...
Results
  
Build log was saved at "file://i:\KCSEN_B_Y4\Graphics\Basic2DOpenGL\Basic2DOpenGL\Debug\BuildLog.htm"
Basic2DOpenGL - 0 error(s), 0 warning(s)