The project is main education and IT industry. Education and IT industry are big industry. IT industry growing very fast lately. Everyone was effect by IT deliberately or unintentionally. And education is the biggest thing for everyone. We all educated or be educated.
It also come cross manufacturing industry because the project required some particular hardware to support the software. And we need build our own hardware to pair with our software. It may require factory to mass produce.
The game is an industry that people think is the closest to VR technology. And In terms of simulation driving, VR has a lot of application space in this area. VR can also provide an experience that is almost same to the real environment, and the required installations is not complicated. The combination of VR and education can definitely change the previous teaching mode, and the teacher will change the boring teaching of the whole class to the true individualized to teach students. Every student can talk to the teacher and listen to the teacher in the virtual environment. When shopping online, if you can wear on your body before pay an order, you may be able to save a lot of costs of delivery. VR glasses can solve this problem. After wearing glasses, customers can search for the most matching clothes in a large amount of clothes. Increased use of VR technology will help develop the sale online and retail VR market.
Technology has made the world a better place and people's lives more convenient. The benefits of technology can be seen in every aspect of life. Communication becomes easier, payment and transfer of funds are faster, labour force is reduced, and transportation is faster and faster. However, in education, the benefits are more pronounced. The application of multimedia classroom and VR chat can help students better understand knowledge and facilitate the teaching of lecturers.
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